Würfeln Sie, gewinnen Sie, halten Sie den Spielstand fest - das klassische Yahtzee (Kniffel) kommt mit 80 Spielkarten. Ab 8 Jahren. › Weitere Produktdetails. Kniffel oder Yahtzee ist ein Würfelspiel mit fünf Würfeln, einem Würfelbecher und einem speziellen Spielblock. Das Spiel ist kommerziell erhältlich, wird jedoch. Übersetzung im Kontext von „Yahtzee“ in Englisch-Deutsch von Reverso Context: A tongue-in-cheek gambling game combining elements from Texas Hold'Em.
Spielregeln von YatzyAuf dieser Website habt ihr die Möglichkeit, den beliebten Würfelklassiker YATZY (auch bekannt als Yathzee, Kniffel oder Pasch) allein oder gegen einen. Yatzy / Yahtzee wird mit fünf Würfeln gespielt, dabei müssen sie als Spieler die Würfel den Kombinationen zuordnen. Jede Kombination kann dabei nur einmal. Spiel jetzt YAHTZEE® With Buddies – den witzigen Brettspielklassiker im neuen Look! In diesem Spiel für zwei würfelst du mit deinen Freunden um Preise.
Yatzee Games like Yahtzee VideoSam \u0026 Max Save the World Remastered - Review in 3 Minutes Kniffel oder Yahtzee ist ein Würfelspiel mit fünf Würfeln, einem Würfelbecher und einem speziellen Spielblock. Das Spiel ist kommerziell erhältlich, wird jedoch. Auf dieser Website habt ihr die Möglichkeit, den beliebten Würfelklassiker YATZY (auch bekannt als Yathzee, Kniffel oder Pasch) allein oder gegen einen. Yatzy / Yahtzee wird mit fünf Würfeln gespielt, dabei müssen sie als Spieler die Würfel den Kombinationen zuordnen. Jede Kombination kann dabei nur einmal. Yatzy oder ähnliche Spiele wie Yatzy sind unter den Namen «Kniffel», «Yahtzee», «Kismet», «Yams» oder «Balut» bekannt. Das Spiel kann ab. Nachfolgend ein Beispiel einer Schreibhilfe. Am Preisrätsel teilnehmen. Eurojavkpot Themenportale Zufälliger Artikel. Roll and play dice with friends in the number 1 dice game from Hasbro! A family board game classic, the addictive Yahtzee® With Buddies connects friends for a fun, multiplayer game of dice. Call it yatzee, yatzy or even yachty, but there’s only one Yahtzee! Give it a roll and find out why millions of people have played this classic family game for over 50 years! Challenge friends to roll. Each following Yahtzee rolled earns you a bonus. Chance: Total of all five dice. This is a free for all box which can be used when you are unable to score in other categories and do not want to score a zero. Yahtzee Bonus: After rolling one Yahtzee, the next Yahtzee earns you a point bonus. Grab a bonus chip and mark a check in the Yahtzee. Yahtzee is a superset of 3 of a kind, 4 of a kind, full house and chance, but you can also choose small or large straight and will get the normal 30 and 40 points for those. You've already put 0 in the Yahtzee box: In this case you get no point bonus, but you do get a joker, and can choose your move following the rules described above for. Hasbro Yahtzee Game The classic dice game gets a sharp, high-roller look with casino-cool dice and a sleek shaker that doubles as a storage case. So, how will you roll? Will you stick with a straight, hustle for a full house, or risk it all for a 5-of-a kind Yahtzee score? Go ahead, roll with it! This is how we roll. Yahtzee is a dice game made by Milton Bradley (now owned by Hasbro), which was first marketed as Yatzie by the National Association Service of Toledo, Ohio, in the early s.
This is excellent entertainment for all ages. Enjoy Yahtzee! Controls: Mouse. Yahtzee Rating: 3. Snakes and Ladders.
Classic Mahjong. UNO with Buddies. Ludo Multiplayer. Puzzles for Kids. All upper section categories score a sum of the specified die face.
If the total score of all upper section categories is 63 or more, an extra bonus of 35 is added. Scores the sum of all dice.
Full House : Get three of a kind and a pair. Scores 25 points. Congratulations, you won! Suggest rematch Start a new game! We are using cookies!
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Gameplay In each turn a player may throw the dice up to three times. Upper section combinations Ones: Get as many ones as possible. Twos: Get as many twos as possible.
Threes: Get as many threes as possible. Fours: Get as many fours as possible. Fives: Get as many fives as possible. Sixes: Get as many sixes as possible.
Lower section combinations Three of a kind: Get three dice with the same number. Points are the sum all dice not just the three of a kind.
Four of a kind: Get four dice with the same number. Points are the sum all dice not just the four of a kind. Full house: Get three of a kind and a pair, e.
Scores 25 points. Small straight: Get four sequential dice, 1,2,3,4 or 2,3,4,5 or 3,4,5,6. Scores 30 points. Large straight: Get five sequential dice, 1,2,3,4,5 or 2,3,4,5,6.
Scores 40 points. Chance: You can put anything into chance, it's basically like a garbage can when you don't have anything else you can use the dice for.
The score is simply the sum of the dice. The winner is the player who scores the most points. Yahtzee was marketed by the E.
Lowe Company from until In , the Milton Bradley Company purchased the E. Lowe Company and assumed the rights to produce and sell Yahtzee.
A classic edition is currently being marketed by Winning Moves. The overall concept of Yahtzee traces its roots to a number of traditional dice games.
Another game, Yap, shows close similarities to Yahtzee; this game was copyrighted by Robert Cissne in The most important predecessor of Yahtzee is the dice game named Yacht , which is an English cousin of Generala and dates back to at least Yahtzee is similar to Yacht in both name and content.
Although Yahtzee is clearly derived from Yacht, it differed from it in a number of significant ways:. The present-day commercial Yahtzee began when toy and game entrepreneur Edwin S.
Lowe filed Yahtzee as a trademark with the U. Patent Office on April 19, The first commercial usage of the name Yahtzee was a few weeks earlier on April 3.
Lowe classified his product as a Poker Dice Game. According to Hasbro , the game was invented by an anonymous Canadian couple, who called it The Yacht Game because they played it on their yacht with their friends.
Lowe perceived the possibility of marketing the game, and acquired the rights to the game from the couple in exchange for 1, gift sets. According to Lowe, the game did not initially do well commercially, since the rules and appeal were not easily conveyed in an advertisement.
Eventually, he had the idea of organizing Yahtzee parties at which people could play the game and thereby gain a first-hand appreciation of it.
The idea was successful, and enthusiasts quickly popularized the game through word of mouth. The E. Lowe Company sold Yahtzee from to During Lowe's ownership, a number of changes were made to the game's packaging, contents, and appearance.
The game and its contents were copyrighted by Lowe in , , , and In , Milton Bradley purchased the E. The game has maintained its popularity.
Over time, the Yahtzee logo has taken several forms. The original version of the logo was used throughout the entire period that the game was produced solely by the Lowe company.
After , the logo changed various times. This logo is found on the scorecards and the game box es.
The game consists of a number of rounds. In each round, a player gets three rolls of the dice, although they can choose to end their turn after one or two rolls.
After the first roll the player can save any dice they want and re-roll the other dice. This procedure is repeated after the second roll.
The player has complete choice as to which dice to roll. It is possible to re-roll both dice that were or were not rolled before.
The Yahtzee scorecard contains 13 different category boxes and in each round, after the third roll, the player must choose one of these categories.
The score entered in the box depends on how well the five dice match the scoring rule for the category. Details of the scoring rules for each category are given below.
As an example, one of the categories is called Three of a Kind. The scoring rule for this category means that a player only scores if at least three of the five dice are the same value.
The game is completed after 13 rounds by each player, with each of the 13 boxes filled. The total score is calculated by summing all thirteen boxes, together with any bonuses.
The Yahtzee scorecard contains 13 scoring boxes divided into upper and lower sections. In the upper section there are six boxes. The score in each of these boxes is determined by adding the total number of dice matching that box.
If a player scores a total of 63 or more points in these six boxes, a bonus of 35 is added to the upper section score. Although 63 points corresponds to scoring exactly three-of-a-kind for each of the six boxes, a common way to get the bonus is by scoring four-of-a-kind for some numbers so that fewer of other numbers are needed.
A player can earn the bonus even if they score a "0" in an upper section box. In order to gauge how well a player is doing in the upper section, they often refer to being "up" or "down" compared to the average of three required for each box.
So that if a player scores four "sixes" they will be "6 up"; while if they then score just two "twos" they will then be only "4 up".
Similarly, if a player starts with two "twos" they will be "2 down". Some players count a Yahtzee as being a valid Full House.
However, the official rule is that a Full House is "three of one number and two of another". If a category is chosen but the dice do not match the requirements of the category the player scores 0 in that category.
Some combinations offer the player a choice as to which category to score them under; e. The Chance category is often used for a turn that will not score well in any other category.
A Yahtzee occurs when all five dice are the same. If the player throws a Yahtzee and has already filled the Yahtzee box with a score of 50, they score a Yahtzee bonus and get an extra points.
However, if they throw a Yahtzee and have filled the Yahtzee category with a score of 0, they do not get a Yahtzee bonus. In either case they then select a category, as usual.
Scoring is the same as normal except that, if the Upper Section box corresponding to the Yahtzee has been used, the Full House, Small Straight and Large Straight categories can be used to score 25, 30 or 40 respectively even though the dice do not meet the normal requirement for those categories.
In this case the Yahtzee is said to act as a "Joker". There are two alternative versions of the Joker rule used. In the simpler, alternative version of the Joker rule the player retains the free choice as to which category to use, but the Yahtzee can only be used as a Joker if the corresponding Upper Section box has been used.
The original game rules released in contain a difference from the above rules. The booklet stated that additional Yahtzees must be used as Jokers in the Lower Section and did not allow for their use in the Upper Section.
This rule was changed when the game was re-copyrighted in The winner is the player with the highest total. The rules do not specify what happens in the event of a tie.